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One of the maxims of League of Legends development has always been evolution. This has kept Riot innovating and changing the MOBA with the most players in the world, with the goal of never becoming monotonous. With that in mind, as well as making it easier for new players to access the game, reforged runes were implemented.
The idea that each of the five branches would have four or more key runes had been in the developers’ heads for weeks, and it is slowly becoming a reality. The first branch to receive an extra key rune was Precision, in which Conqueror was included. In patch 8.10 “Hail of Blades” will be added to the Domination branch, being already implemented in the PBE.
“Hail of Blades” grants 50-100% attack speed on the first three attacks made against an enemy champion. If more than 1.5 seconds pass between attacks, the effect will be disabled. In addition, the extra attack speed may temporarily exceed the usual limit of 2.5 attacks per second.
On the jungling side, Riot wants to reduce the impact of jungling on the line to low levels, forcing jungler clashes. To do so, it will reduce the number of Rift Sneaks on the map to one at a time, increasing their reward. Similarly, it will increase the mana regeneration of items, so that there will be more variety among the champions that can be played in the jungle. Mana-dependent mages will now have an easier time plotting their routes.
In recent years, ADCs have been in an odd position in League of Legends. Riot Games has tried to define and support them in recent months, but the truth is that it’s a tricky role to balance. It’s also a position with a lot of demands, as an ADC’s job doesn’t end with taking kills in a team fight, and it requires good positioning so as not to undermine strategies.
As it is, Riot already has some changes in mind for ADCs, and the main one is to remove the label of critical machines. According to a post by Riot Axes, the developer will make changes to some major items and introduce a new one, the Stormrazor, which will increase the importance of each bullet.
Currently, arming Infinity Edge in the company of a Fervour item guarantees good damage for shooters. In addition to this, the lane phase is often slow for the bottom lane, something Riot frowns upon. This is why the company will be looking to update the Infinity Edge to reduce its impact in the early stages, making it heavily reliant on scaling throughout the game, but keeping it as a good late-game item. Fervour items, character health regeneration and Boots of Swiftness will also be nerfed.
The next item on the list is to make way for new weaponry for characters. While the critical lists are good and have a lot of synergy, Riot wants to get champions like Lucian and Draven back on the dance floor. To that end, the Essence Marauder will be upgraded to reward spell-attack style combat, but without relying on criticals. Meanwhile, the Last Sigh will return to full armour penetration, in order to support armour-penetrating armaments. Because of this, Lord Dominik’s Giant Executioner of Memories passive will be removed.
Riot also previewed the arrival of a new rune, Hail of Blades, which will have a similar goal to Stormrazor: to make the first attack of each fight more important. It is also intended to reduce 4 base attack points to improve AD scaling, but this is a double-edged sword. Riot is aware that less basic attack hurts last hits, so they will add a last hit wizard that will remove patches later.
The changes aim to give ADCs a new style, making them less oppressive online and punishing those who fall behind. This gives way for other roles to shine in Summoner’s Rift, though it will all depend on the feedback provided by fans.
All changes will go through a testing period on the PBE before making it to the official server. This means that there may be last minute adjustments or new ideas to improve the experience.
37 Replies to “Hail of Blades – New Domination Keystone | League of Legends”
How about kled ?
Just asking when will this update will come to the garena cuz I've been waiting for 3 weeks
will this be good on kai sa?
A rune literally made for Xin and Xin only
they didn't even show the real reason it would be good on kindred
i'ts good on darius!!
Does Jhin ok with this rune?
what about mordekaiser? already forgotten lol
Can you make a video that compares lethal tempo and hail of blades?
Dont play this on yi …
I prefer to use Diana with this keystone , looks useful for her passive
Work perfectly on xinzhao,will make him maintain s+ jungler for this patch
So they added a new gameplay mechanic where you can equip to a hero that allows you to have a free Echo Sabre from Dota from start to finish? That's nice.
Its so bad that when I tried it out the game literally switched my rune into electrocute instead of this lol. I'm not kidding is this a bug?
i use this with mord and shen and it's pretty good
Kled the best
hmmmm… Lethal tempo?
Domination with kindred? Lol Letal tempo with E is much better
maybe synergy on tristana would be good since you can get the e leap proc off but then you can get caught out easily
jesus this editing is good
Precision tree works better for most of these champions
It works pretty well with Quinn
for rengar top is so broken
Riot really needs to balance alpha strike
It’s great on Vi, QpowEpowpowE dead
Can anyone tell me if Hail of blades is good for Lucian?
keystone looks like mangekyo sharingan
I feel like it doesn't have effect on Yi lol
Can yasuo take the keystone? Is he good with it? I don't really know
cooldown is now 4 seconds
it's been a while welcome back
Where i am
Hey I just start using this as Pyke, what a coincidence.