Riot Games is stepping into one of the most disruptive strategic shifts League of Legends has seen this season. After months of AP mages pushing traditional marksmen out of the bot lane, the balance team has confirmed that Patch 26.16 will hand ADCs a package of buffs while making support roaming considerably more expensive.
How mage bot took over the map
The trend did not appear overnight. According to lead gameplay designer Matt “Phroxzon” Leung-Harrison, mage bot lanes made up roughly 20 percent of picks at MSI 2026 — noticeable, but hardly dominant. Priority then climbed sharply through the summer circuit, including the Esports World Cup and the KeSPA Cup, and the strategy has since bled into high-elo ranked play.
Riot traces the root cause back to its own earlier balancing. Ranged supports and enchanters were propping up hyper-carry ADCs, so Patch 26.11 buffed melee supports and trimmed the ranged options. Around the same time, pros found fresh ways to work around anti-roaming and lane-swap restrictions. The result, in Phroxzon’s words, was “2 major swings towards roaming supports and away from ADC bot”.
What is changing in Patch 26.16
Rather than a class-wide overhaul, Riot is targeting outliers. The confirmed direction includes:
- Out-of-lane support gold and XP penalties increased from 25 percent until level three to 33 percent until level five.
- Buffs to Berserker’s Greaves.
- Buffs to Fleet Footwork.
- Higher base magic resistance for ADCs, with reduced MR growth per level.
- Buffs to the Heal summoner spell.
The team has also flagged further experimental changes still in testing, so the final changelist may look different from this preview.
Why mages are not getting hammered
Riot is deliberately avoiding heavy nerfs to Brand, Swain, Ziggs, Veigar, Seraphine and Xerath. The argument is that solo-queue win rates overstate their real strength: in ranked they win through poke and 2v2 kill pressure and perform well even for inexperienced players, whereas in pro play their value comes from unlocking roaming support compositions. Nerfing the champions themselves would punish the wrong group of players.
The designers have also been clear that they do not want pros forced to relearn an entirely different subclass overnight. ADCs remain the intended default for bot lane, but mage bot is meant to stay a live option rather than disappear.
What it means for LEC, LCK and betting markets
For anyone following professional League, this is a patch worth reading closely. Roaming support styles have shaped early-game tempo all season — first blood timings, bot lane dive frequency and how quickly the map opens up. A steeper out-of-lane penalty pushes supports back into lane for longer, which historically favours teams with disciplined 2v2 play and scaling marksmen.
Sustained-damage marksmen such as Jinx, Caitlyn, Zeri and Kai’Sa look like the most obvious beneficiaries of the item, rune and survivability buffs. If those picks return to priority in the draft, expect knock-on effects in props tied to first blood, early kill totals and game length. As always, wait for the final patch notes and the first week of matches before treating any of it as settled — preview changes routinely get adjusted before they hit live servers.
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Source: Dot Esports
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